notes

Hi this is a free and open version of my notes on Game dev, programming, and asset creation. It will have a lot in common with both my Patreon and my Ko-fi accounts. I post prod shots and posts on my Patreon, and I post about programming on my Ko-fi accounts.

Nothing locked behind a paywall on these two will be here, I will however post a generalized note about it though. Like if I make a laser sound, I will add notes about EQ, Reverb, Compression, and what else based on what I learned. The sound and the project file will be posted on my Patreon behind a pay wall.

Make sure to checkout: Vaults, and shoutout if you found my site there!


Who am I?

I am Ryan Flush/Flushwhy I make games, music, and create art for the most part. I have a ton of free assets on OpenGameArt, and places like Patreon. My goal is to create docs outside the world of official docs for the tools I use, and reference back to them as much as I can.

I am mainly working with Odin and Unreal in the game space, with FL Studio being my go-to DAW. I bounce around 2D drawing software. I mainly use OpenToonz and Animation Paper for 2D stuff like person and animation, while I use Affinity Studio for 2D still assets and Aseprite for all pixel art stuff.

If you like to support this site, my work, or give back please use my Patreon or Ko-fi. If you use Patreon and donate more that 4 dollars you can link it to your github and become a sponsor for free[1]


Contact Me


📚 Vault Navigation & Knowledge Base

🎮 Central Hub

ᛟ Odin & Custom Engine Framework

🌋 Vulkan Architecture & Renderer

âš”ī¸ Unreal Engine 5

🤖 Godot (Godot 4.x)

🌐 Networking

🔊 Sound & Postprocessing

🎨 Visual Arts & Animation



  1. Free being only needing to pay for a Patreon sub and not both. â†Šī¸Ž